HR: Human Remains Locations - Every Confirmed Place
Every confirmed location in the HR: Human Remains game, cataloged from official screenshots and expanded as the city is mapped.
One City, Many Masters
The game takes place in a city overtaken by demonic influence. The official material shows a consistent geography: apartment blocks and offices where the survivors still work, industrial undercrofts where something is kept, control rooms where the city is watched, and a red-skied wasteland where the war's winners roam. This page tracks every confirmed location as the game is explored.
Observed So Far
| Location | Setting | Entities Sighted | Light |
|---|---|---|---|
| Night Courtyard | Outdoor, apartment blocks | Coated Warden | Night |
| Wasteland Outskirts | Open ruins | Wasteland Striders | Red sky |
| The Office | Indoor, workstations | Overseer, Receptionist | Dim CRT glow |
| The Undercroft | Industrial basement | Flesh Mass (contained) | Red |
| The Control Room | Facility, monitors | Watcher Machine | Green glow |
| The Guard Tower | Outdoor, forest highway | Masked Guard | Daylight |
The Observed City
Night Courtyard
Known From: Shown in the game's official screenshots and trailer; when it opens up in the story is still being mapped post-launch.
1 Entities · 0 Endings
Wasteland Outskirts
Known From: Shown in official screenshots under the red sky; story placement is still being mapped post-launch.
1 Entities · 0 Endings
The Office
Known From: Core setting of the game — the clerk's workplace shown across multiple official screenshots.
2 Entities · 0 Endings
The Undercroft
Known From: Shown in official screenshots as an industrial basement; access conditions are still being mapped post-launch.
1 Entities · 0 Endings
The Control Room
Known From: Shown in official screenshots (monitors and the machine-entity); story placement is still being mapped post-launch.
1 Entities · 0 Endings
The Guard Tower
Known From: Shown in official screenshots overlooking a forest highway; story placement is still being mapped post-launch.
1 Entities · 0 Endings